Survival 1
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/03/2007 - Last Updated: 02/14/2008 - Defend Your Castle...
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JHKR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12400
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Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
Altimir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
REXY_ZE_HERETIC
Luck on attacks is -14% to +29%.
17000
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Player team
Overclock [ 23030 / 27000 ] System Crash [ 23030 / 81000 ]
NiLonHair12345
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
18900
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Player team
Market Crash [ 22925 / 27000 ] War Bonds [ 22925 / 81000 ]
punyinfantry
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14000
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Player team
Tsunami [ 1000 / 27000 ] Typhoon [ 1000 / 81000 ]
funwes
Units gain +30% attack, but lose -20% defense.
9000
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Player team
Knuckleduster [ 10745 / 27000 ] Haymaker [ 10745 / 81000 ]
SkyEagle
Units repair +1 additional HP (note: liable for costs).
32000
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Player team
Lucky Lass [ 10805 / 27000 ] Covering Fire [ 10805 / 81000 ]
Janusmarine
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20000
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Player team
Max Force [ 6885 / 27000 ] Max Blast [ 6885 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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