lol, it's a free for all
Day 24 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/07/2007 - Last Updated: 06/22/2008 - Eight light(T)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
nymast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
2100
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 64800 / 81000 ]
silverstriker90
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10800
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 63540 / 81000 ]
DuelStriker
Luck on attacks is -14% to +29%.
251000
  • 0
  • 0
  • 0
Overclock [ 27000 / 27000 ] System Crash [ 75600 / 81000 ]
JHKR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12000
  • 0
  • 0
  • 0
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 37340 / 81000 ]
Master Parks
Luck on attacks is +0 to +19%.
54400
  • 0
  • 0
  • 0
Lucky Star [ 700 / 27000 ] Lady Luck [ 700 / 81000 ]
dannyishere
Unaffected by snow, but rain affects him the same as snow would for others.
136100
  • 0
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 38545 / 81000 ]
jamjule97
No day-to-day abilities.
15000
  • 0
  • 0
  • 0
Sideslip [ 27000 / 27000 ] Sidewinder [ 45000 / 81000 ]
sirfuxalot
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
116900
  • 0
  • 0
  • 0
Urban Blight [ 27000 / 27000 ] High Society [ 64800 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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