A long, dumb game
Day 44 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/26/2022 - Last Updated: 11/08/2022 - ! 16 Players Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Dracothe7th
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +30% attack, but lose -20% defense.
06:00:01
20700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Knuckleduster [ 31900 / 32400 ] Haymaker [ 31900 / 64800 ]
The_Joggler
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on roads.
23:19:30
11400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Forced March [ 19400 / 32400 ] Trail of Woe [ 19400 / 54000 ]
Azoar
No day-to-day abilities. Luck on attacks is -14% to +29%.
00:00:00
149400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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    0/?
POWER
Overclock [ 37800 / 37800 ] System Crash [ 79250 / 88200 ]
KnightOfZero39
Luck on attacks is -9% to +24%. Units (even air units) gain +10% attack power on roads.
39:21:44
17300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 43200 / 43200 ] Barbaric Blow [ 86400 / 86400 ]
Forced March [ 70200 / 70200 ] Trail of Woe [ 102325 / 117000 ]
fireball the reindeer
Luck on attacks is -14% to +29%. Luck on attacks is -9% to +24%.
09:19:56
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Simsalakek
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on roads.
17:03:03
66000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 17650 / 27000 ] Block Rock [ 17650 / 54000 ]
Forced March [ 8825 / 27000 ] Trail of Woe [ 8825 / 45000 ]
JackOfClubs
Units (even air units) gain +10% attack power on plains. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:21:44
8000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
lovely_night
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on roads.
14:14:42
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 600 / 27000 ] Block Rock [ 600 / 54000 ]
Forced March [ 300 / 27000 ] Trail of Woe [ 300 / 45000 ]
CJT7312
Units gain +30% attack, but lose -20% defense. Units (even air units) gain +10% attack power on roads.
14:08:29
14100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 49800 / 54000 ]
Forced March [ 24900 / 27000 ] Trail of Woe [ 24900 / 45000 ]
AceRPT
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +30% attack, but lose -20% defense.
21:02:44
26800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
BJ Dart
Units (even air units) gain +10% attack power on plains. Luck on attacks is -14% to +29%.
31:04:44
17800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 1800 / 37800 ] Block Rock [ 1800 / 75600 ]
Overclock [ 27050 / 37800 ] System Crash [ 27050 / 88200 ]
CaerXhan
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
45:21:07
74200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 35600 / 54000 ] Block Rock [ 35600 / 108000 ]
Turbo Charge [ 54000 / 54000 ] Overdrive [ 108000 / 108000 ]
Tim12345
Luck on attacks is -9% to +24%. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:04:47
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Picco
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
09:12:43
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 10125 / 27000 ] Overdrive [ 10125 / 54000 ]
Beat Down [ 5925 / 27000 ] Block Rock [ 5925 / 54000 ]
Ephh
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
17:00:49
45800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 8200 / 27000 ] Trail of Woe [ 8200 / 45000 ]
Sideslip [ 4100 / 18000 ] Sidewinder [ 4100 / 45000 ]
lunas
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:11:16
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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