Tournament of Champions
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/26/2022 - Last Updated: 08/15/2022 - Tournament of Trials
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dannish
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:14:47
700
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
BJ Dart
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:09:10
8500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 17150 / 43200 ] Prime Tactics [ 17150 / 75600 ]
dimitri94
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:06:43
8000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Ovation-free
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:17:45
14000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
juganon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:07:28
29700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 450 / 27000 ] Counter Break [ 450 / 45000 ]
Login0313
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:16:28
8000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 450 / 27000 ] Counter Break [ 450 / 45000 ]
fireball the …
Luck on attacks is -14% to +29%.
01:05:12
8000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
BigDave76
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:10:13
6000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
EpochBehemoth…
No day-to-day abilities.
01:20:23
15800
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 47500 / 54000 ]
FunnyManInACl…
Luck on attacks is -9% to +24%.
02:08:19
7600
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 51500 / 54000 ]
Lazaeus
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:07:48
11500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 46100 / 75600 ]
The_Joggler
No day-to-day abilities.
03:12:44
6500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 47850 / 64800 ]
Sokitumi
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:11:38
6000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
CommanderLuci…
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
126000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 21000 / 36000 ] Prime Tactics [ 21000 / 63000 ]
RayKadoodles
No day-to-day abilities.
02:12:02
9400
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 19500 / 32400 ] Hyper Upgrade [ 19500 / 64800 ]
iverycoast
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:09:12
10500
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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