8 v 8
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/31/2022 - Last Updated: 03/19/2023 - chaotic waters inverted
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hardie
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:01:37
30200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
InternalRevenueService
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:07:10
2000
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Olstheway
Luck on attacks is -14% to +29%.
01:15:31
24300
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Overclock [ 32400 / 32400 ] System Crash [ 75600 / 75600 ]
Caballonegro
Units (even air units) gain +10% attack power on roads.
13:00:32
11000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Forced March [ 18150 / 27000 ] Trail of Woe [ 18150 / 45000 ]
Slame
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:09:01
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Garbage
Units gain +30% attack, but lose -20% defense.
18:17:40
1400
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    Units in vision only
  • 0
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Player team
Knuckleduster [ 11000 / 32400 ] Haymaker [ 11000 / 64800 ]
BeebusMan
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:22:44
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
KodeHue
No day-to-day abilities.
28:01:51
2000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
POWER
ActivistVictor
Units (even air units) gain +10% attack power on plains.
01:21:24
106600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
MastaJiggyWiggy
No day-to-day abilities.
01:07:09
23600
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Sideslip [ 5700 / 21600 ] Sidewinder [ 5700 / 54000 ]
Vicilie
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:13:21
400
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 10300 / 37800 ] Counter Break [ 10300 / 63000 ]
OdiTheBodi
Units (even air units) gain +10% attack power on roads.
17:19:47
2100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Forced March [ 36350 / 43200 ] Trail of Woe [ 36350 / 72000 ]
Sigmar Pump
Units (even air units) gain +10% attack power on roads.
15:15:03
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Forced March [ 4950 / 27000 ] Trail of Woe [ 4950 / 45000 ]
Eazy-E
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26:23:21
2500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
Player team
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Burlz
No day-to-day abilities.
00:00:00
62500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
ShiningForce4
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:13:47
500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 1250 / 37800 ] Counter Break [ 1250 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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