Casual 16 Player FFA 3
Day 49 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/06/2022 - Last Updated: 03/15/2023 - s-rank 2022 16player battle royale 41x41
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Lee Bones
Units (even air units) gain +10% attack power on plains.
06:19:40
11000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 1800 / 27000 ] Block Rock [ 1800 / 54000 ]
tidus220
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
51:02:45
700
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 87000 / 93600 ] Typhoon [ 87000 / 163800 ]
indiefenon
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:10:10
3000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Thermanmerman
Unaffected by snow, but rain affects him the same as snow would for others.
14:18:49
13000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 32400 / 32400 ] Winter Fury [ 41300 / 75600 ]
GrimLord7
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:22:27
22900
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 47600 / 54000 ] Meteor Strike II [ 47600 / 90000 ]
in10siv
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:23:45
5500
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
MagicPants
Units gain +10% attack.
13:04:34
8500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 3700 / 45000 ] Black Storm [ 3700 / 81000 ]
Practical
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:02:14
13750
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Lefterik52
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:08:24
3500
  • 0
    Units in vision only
  • 0
  • 0
POWER
ToonersUWU
Units repair +1 additional HP (note: liable for costs).
16:04:49
32600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 58000 / 75600 ]
Burlz
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:24:15
350
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Lycidas
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32:06:02
20700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Xirema
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
47:08:25
37500
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 64800 / 64800 ] Counter Break [ 108000 / 108000 ]
RonEmeraldia
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:15:45
7500
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
killamoocow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:15:14
23500
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 2750 / 64800 ] Meteor Strike II [ 2750 / 108000 ]
VandS
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
66850
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 1250 / 81000 ] High Society [ 1250 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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