comm:eternal
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/11/2022 - Last Updated: 09/18/2022 - I'M GONNA COMMMMMMMMMMMMMMMMMMMMMMMMMM
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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FunkyLemon
Units gain +30% attack, but lose -20% defense.
09:15:35
855000
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
medicgaming69
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
26500
  • 0
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
The_Batman
Units cost +20% more to build, but gain +30% attack and defense.
08:19:19
306000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
rmac
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:09:14
368000
  • 0
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
MarleyVaa
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:14:16
576000
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Deathraven13
Units cost is reduced to 90% (10% cheaper).
08:05:39
174000
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Lrron
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:18:28
220000
  • 0
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
justachihuahua
Units cost +20% more to build, but gain +30% attack and defense.
08:04:37
570000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Bane2407
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:12:07
350000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Havetts93
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:23:55
530000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Erak987
Units cost +20% more to build, but gain +30% attack and defense.
08:23:38
42000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Unggoy Slaya
Units gain +10% attack.
08:19:45
570000
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
HuuuK
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:11:55
350000
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Login0313
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:05:05
420000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
死んでくれる…
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:15:55
460000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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