Countless-Ammo 10,000
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/09/2022 - Last Updated: 10/09/2022 - The-Greater-Good-Game
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Angeil
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units cost is reduced to 90% (10% cheaper).
17:10:58
11500
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    Units in vision only
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Lightning Drive [ 4085 / 37800 ] Lightning Strike [ 4085 / 113400 ]
Barter [ 37800 / 37800 ] Merchant Union [ 61367.5 / 63000 ]
fxck
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
38:18:15
63350
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    Units in vision only
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Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 76080 / 97200 ]
carontedelta
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
27:21:45
740
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Enhanced Vision [ 43200 / 43200 ] Counter Break [ 72000 / 72000 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Stijntje
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
34400
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    Units in vision only
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
Snipe Attack [ 20125 / 64800 ] Super Snipe [ 20125 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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