Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/16/2022 - Last Updated: 12/07/2022 - Senator Javier: NanoTowers, son
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Keyte117
No day-to-day abilities.
02:00:00
27000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Maciekstruzik
Units (even air units) gain +10% attack power on roads.
08:00:00
27000
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Asdwar2013
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
7200
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Player team
Tower Shield [ 32400 / 32400 ] Tower of Power [ 55320 / 64800 ]
Breacher6
Units cost +20% more to build, but gain +30% attack and defense.
08:01:06
32200
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Duckbeard
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:22:44
77000
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Player team
Urban Blight [ 27000 / 32400 ] High Society [ 27000 / 64800 ]
JupiterSky
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:11:20
26000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
TheFurryWolfo04
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
26000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Edu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:14:43
226400
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 20960 / 54000 ]
nightelf_37
Units cost +20% more to build, but gain +30% attack and defense.
08:07:22
800
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
catcalamity2k
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
26000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
AverageZombie
Units cost is reduced to 90% (10% cheaper).
09:12:32
37600
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Ferri19
Units cost is reduced to 90% (10% cheaper).
08:00:00
25000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
LolFroob
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:11:13
37000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Rocketblue6
Units gain +10% attack and +10% defense.
08:01:39
90000
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Player team
SUPER
Deathraven13
Units cost is reduced to 90% (10% cheaper).
14:03:46
62100
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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