12p FFA
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/14/2022 - Last Updated: 02/14/2023 - 12p World Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
SovacoDaCobra
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:15:28
22000
  • 0
    Units in vision only
  • 0
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Snipe Attack [ 11880 / 27000 ] Super Snipe [ 11880 / 54000 ]
Zucotti
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:00:00
8000
  • 0
    Units in vision only
  • 0
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Voelkero
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:01:11
16000
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    Units in vision only
  • 0
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Max Force [ 1000 / 27000 ] Max Blast [ 1000 / 54000 ]
ShiningForce4
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:11:02
82450
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    Units in vision only
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Meteor Strike [ 7840 / 75600 ] Meteor Strike II [ 7840 / 126000 ]
Frostskader
Units cost +20% more to build, but gain +30% attack and defense.
11:07:11
18400
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    Units in vision only
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Kinuca
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
10000
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    Units in vision only
  • 0
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
theArrow
Units cost +20% more to build, but gain +30% attack and defense.
17:11:14
38000
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SUPER
MuffinTheRedPoodle
Units cost is reduced to 90% (10% cheaper).
14:11:12
33170
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Barter [ 27000 / 27000 ] Merchant Union [ 40640 / 45000 ]
AdvanceWars2Fan
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:00:00
10000
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    Units in vision only
  • 0
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
jriico23
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
30:08:43
98550
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Copter Command [ 54000 / 54000 ] Airborne Assault [ 162000 / 162000 ]
Benchwarmer
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:01:58
127900
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Terrain Tactics [ 63040 / 108000 ] Prime Tactics [ 63040 / 189000 ]
Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
3148500
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    Units in vision only
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Gold Rush [ 54000 / 54000 ] Power of Money [ 148905 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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