FFA
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/15/2022 - Last Updated: 09/09/2022 - Decoy Doll
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Burning Gundam
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:00:00
3000
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  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
venymos
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:15:20
26400
  • 0
  • 0
  • 0
    0/?
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Camoybot
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
31200
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  • 0
  • 0
    0/?
    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 31200 / 54000 ]
EHAM
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:13:44
71600
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Terrain Tactics [ 11350 / 36000 ] Prime Tactics [ 11350 / 63000 ]
firewrath9
No day-to-day abilities.
05:20:42
7000
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  • 0
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Keyte117
No day-to-day abilities.
06:02:41
11800
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 600 / 27000 ] Hyper Upgrade [ 600 / 54000 ]
Discount
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:12:35
27100
  • 0
  • 0
  • 0
    0/?
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Max Force [ 29450 / 32400 ] Max Blast [ 29450 / 64800 ]
HeatherFrandall
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:10:49
1400
  • 0
  • 0
  • 0
    0/?
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Max Force [ 11400 / 27000 ] Max Blast [ 11400 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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