Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/22/2022 - Last Updated: 09/22/2022 - Jormungandr2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Keyte117
No day-to-day abilities.
14:02:12
2900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 23700 / 36000 ] Sidewinder [ 23700 / 90000 ]
SevenSwords
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:01:14
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Niccu
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:02:42
200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Dipshit 33
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:21:21
700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 43200 / 43200 ] Max Blast [ 72650 / 86400 ]
Hemophobictam…
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
58000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 32300 / 37800 ] Lightning Strike [ 32300 / 113400 ]
TinyBomby
Luck on attacks is +0 to +19%.
19:07:13
21600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 43200 / 43200 ] Lady Luck [ 61050 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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