VGCW Europa
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/22/2022 - Last Updated: 09/02/2022 - (Reupload)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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NottyRose
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
42:02:30
32900
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Tsunami [ 41300 / 79200 ] Typhoon [ 41300 / 138600 ]
YukinonUnderTheMoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
46:18:22
2350
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SUPER
ZtarCurse
Units repair +1 additional HP (note: liable for costs).
23:08:34
4200
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Lucky Lass [ 0 / 32400 ] Covering Fire [ 0 / 64800 ]
CrimsonRobin
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
30:01:46
10600
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    Units in vision only
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Market Crash [ 46800 / 46800 ] War Bonds [ 54850 / 140400 ]
Fwlch
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
46:17:50
2466150
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SUPER
lem_gambino
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
42:15:49
9900
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Snipe Attack [ 64800 / 64800 ] Super Snipe [ 129600 / 129600 ]
MrMoneyDonuts
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
45:00:39
900
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Lightning Drive [ 54000 / 54000 ] Lightning Strike [ 154225 / 162000 ]
Kingault
No day-to-day abilities.
00:00:00
128600
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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