Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2022 - Last Updated: 11/28/2022 - Europe - 10 Players [v1.02]
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Le Condor du Salè…
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:15:48
43680
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
AdvancedLie
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
1077050
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 32400 / 32400 ] Airborne Assault [ 97200 / 97200 ]
Copter Command [ 36000 / 36000 ] Airborne Assault [ 108000 / 108000 ]
lamuelte
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
32:21:51
47320
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Market Crash [ 36000 / 36000 ] War Bonds [ 73570 / 108000 ]
DaAlexey
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:20:56
26700
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
JackOfClubs
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
32:05:18
39500
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 25350 / 57600 ] Samurai Spirit [ 25350 / 100800 ]
Market Crash [ 36000 / 36000 ] War Bonds [ 108000 / 108000 ]
H0nkmann
Luck on attacks is -9% to +24%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:01:44
500
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
hydrophile
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
38:17:16
20100
  • 0
    Units in vision only
  • 0
  • 0
POWER
Hyper Repair [ 6375 / 43200 ] Hyper Upgrade [ 6375 / 86400 ]
Lee Bones
Units (even air units) gain +10% attack power on plains. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:00:06
18200
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
juganon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:21:50
24900
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
slava_spokane
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
14:10:34
26000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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