Day 58 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2022 - Last Updated: 01/07/2023 - ! A Home For All Countries
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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JackOfClubs
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16:23:01
16100
  • 0
  • 0
  • 0
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
dabs_sbad
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
22:04:03
34550
  • 0
  • 0
  • 0
Meteor Strike [ 108000 / 108000 ] Meteor Strike II [ 172950 / 180000 ]
ei9ruvnweoir
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:18:14
3000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
yohm7771
Luck on attacks is -14% to +29%.
02:00:00
2000
  • 0
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
TinyBomby
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
26:12:29
14600
  • 0
  • 0
  • 0
Market Crash [ 20100 / 39600 ] War Bonds [ 20100 / 118800 ]
Ranu
Luck on attacks is -14% to +29%.
31:13:06
14700
  • 0
  • 0
  • 0
SUPER
rcshaul85
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
33:20:58
32200
  • 0
  • 0
  • 0
Meteor Strike [ 75600 / 75600 ] Meteor Strike II [ 99500 / 126000 ]
vatiz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:01:53
1300
  • 0
  • 0
  • 0
Double Time [ 29500 / 37800 ] Victory March [ 29500 / 100800 ]
Schurlio
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
05:04:44
13700
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
FunnyManInAClownWo…
Luck on attacks is -9% to +24%.
00:00:00
65300
  • 0
  • 0
  • 0
SUPER
Dipshit 33
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
41:01:37
2000
  • 0
  • 0
  • 0
Market Crash [ 39600 / 39600 ] War Bonds [ 118800 / 118800 ]
Camoybot
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
31:09:20
26000
  • 0
  • 0
  • 0
Max Force [ 45350 / 48600 ] Max Blast [ 45350 / 97200 ]
werema
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:20:02
9900
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
akaean
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
34:02:22
151500
  • 0
  • 0
  • 0
Meteor Strike [ 24550 / 108000 ] Meteor Strike II [ 24550 / 180000 ]
ShiningForce4
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:15:52
1000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
lordsparrow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:11:24
12000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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