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Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/24/2022 - Last Updated: 12/08/2022 - (8)Center Island v1.1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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斩妖
No day-to-day abilities.
24:20:33
57500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 59400 / 59400 ] Hyper Upgrade [ 118800 / 118800 ]
EHAM
No day-to-day abilities.
03:13:20
30900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 50600 / 54000 ]
killamoocow
Units (even air units) gain +10% attack power on roads.
22:04:01
15800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 32500 / 37800 ] Trail of Woe [ 32500 / 63000 ]
Chongo
No day-to-day abilities.
27:18:24
15700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 97200 / 97200 ]
johnjohn05
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 52300 / 64800 ] Prime Tactics [ 52300 / 113400 ]
Zubaz
No day-to-day abilities.
11:21:08
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 23150 / 32400 ] Hyper Upgrade [ 23150 / 64800 ]
J0rdan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
31:15:45
16800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 48750 / 64800 ] Prime Tactics [ 48750 / 113400 ]
junovicz
No day-to-day abilities.
22:04:48
300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 57650 / 70200 ] Hyper Upgrade [ 57650 / 140400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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