Ello mate!
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 11/13/2007 - Last Updated: 02/20/2008 - Australia
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Vashinred
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
4000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
CoolJets
Units cost is reduced to 90% (10% cheaper).
11000
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Barter [ 648 / 27000 ] Merchant Union [ 648 / 81000 ]
mechteen
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Cenetaurman
Units gain +30% attack, but lose -20% defense.
9000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
chenhy12345
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Drewcifer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16000
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Double Time [ 594 / 27000 ] Victory March [ 594 / 81000 ]
pwn3d
Luck on attacks is -9% to +24%.
12000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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