Succession Wars
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/30/2022 - Last Updated: 10/12/2022 - Nuclear Diplomacy
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Jer031
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32:15:47
7600
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 17200 / 43200 ] Overdrive [ 17200 / 86400 ]
Cannonfodder449
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
65:10:53
57800
  • 0
    Units in vision only
  • 0
  • 0
SUPER
FlintWebber
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:06:44
12700
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Gilgabish
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
57:08:34
32100
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 60450 / 64800 ] Prime Tactics [ 60450 / 113400 ]
RiQQ92
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
218600
  • 0
    Units in vision only
  • 0
  • 0
POWER
Akomick
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
43:06:09
14200
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Unggoy Slaya
Units gain +30% attack, but lose -20% defense.
28:11:45
18800
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 28200 / 37800 ] Haymaker [ 28200 / 75600 ]
wartywarlock
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
67:03:23
13800
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 47600 / 59400 ] Max Blast [ 47600 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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