Surrounded!
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/30/2022 - Last Updated: 11/04/2022 - 1v15 HQ Siege
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Therasis
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:14:47
52900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 54500 / 140400 ] Meteor Strike II [ 54500 / 234000 ]
wartywarlock
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
20:03:17
125600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 43200 / 43200 ] Tower of Power [ 57700 / 86400 ]
SaxyPlayer
Units cost is reduced to 90% (10% cheaper).
05:22:17
31800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 2520 / 27000 ] Merchant Union [ 2520 / 45000 ]
Endermage77
Luck on attacks is -9% to +24%.
16:03:06
37900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
Finleycream
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:08:45
700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 4800 / 43200 ] Super Snipe [ 4800 / 86400 ]
RebootDelayedAgain…
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:04:50
8800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 33350 / 43200 ] Super Snipe [ 33350 / 86400 ]
silentdrumr
Units cost is reduced to 90% (10% cheaper).
19:16:57
125830
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Akomick
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
20:11:47
148400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 13400 / 48600 ] High Society [ 13400 / 97200 ]
gostop1423
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:17:48
383700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 11050 / 25200 ] Airborne Assault [ 11050 / 75600 ]
jriico23
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:04:25
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 22600 / 37800 ] High Society [ 22600 / 75600 ]
Lycidas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
322500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 33000 / 54000 ] High Society [ 33000 / 108000 ]
Aaronocon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:22:47
108000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
fyram
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:09:22
170400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Gamepopss
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:00:35
336600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
ActivistVictor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:16:39
170000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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