Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/31/2022 - Last Updated: 09/26/2022 - 7vs7game
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
silentdrumr silentdrumr
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:07:50
9000
Tower Shield [ 20950 / 27000 ] Tower of Power [ 20950 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
Chongo Chongo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
20500
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 28450 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Tyman58 Tyman58
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:23:36
18000
Snipe Attack [ 10750 / 27000 ] Super Snipe [ 10750 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
ReallifeBadass ReallifeBadass
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:17:36
17000
Tsunami [ 7250 / 36000 ] Typhoon [ 7250 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
Void Reaper Void Reaper
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:02:35
15000
Tower Shield [ 11950 / 27000 ] Tower of Power [ 11950 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
Limo Limo
Units cost +20% more to build, but gain +30% attack and defense.
16:51:11
3600
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
juganon juganon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:04:47
15700
Tower Shield [ 12900 / 27000 ] Tower of Power [ 12900 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
carontedelta carontedelta
Units cost +20% more to build, but gain +30% attack and defense.
01:12:00
16000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
yeying yeying
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:12:00
16000
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
GameCyrus GameCyrus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:06:54
10500
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
RiQQ92 RiQQ92
Units cost +20% more to build, but gain +30% attack and defense.
02:05:57
27600
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Kimeru El Perro Kimeru El Perro
Units cost +20% more to build, but gain +30% attack and defense.
02:00:56
22600
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
MadeInHeaven MadeInHeaven
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:11:35
32500
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
FWLGuard FWLGuard
Units gain +10% attack.
16:39:15
18000
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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