LULW
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/03/2022 - Last Updated: 11/22/2022 - Mech March (16p)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Racecar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:19:25
3000
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    Units in vision only
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 36450 / 54000 ]
dabs_sbad
Luck on attacks is +0 to +19%.
00:00:00
6800
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Lucky Star [ 9550 / 32400 ] Lady Luck [ 9550 / 64800 ]
LordTeague
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:22:02
1500
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 30785 / 72000 ]
valdeOLENCOOL
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:21:25
6000
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    Units in vision only
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Enhanced Vision [ 16500 / 27000 ] Counter Break [ 16500 / 45000 ]
zielinskigr
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:17:28
3000
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Enhanced Vision [ 16320 / 27000 ] Counter Break [ 16320 / 45000 ]
SeeknDestroy
No day-to-day abilities.
09:10:17
0
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Sideslip [ 750 / 18000 ] Sidewinder [ 750 / 45000 ]
DOKUTAH
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:21:59
5000
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    Units in vision only
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Double Time [ 5250 / 27000 ] Victory March [ 5250 / 72000 ]
MoonShell
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:19:18
16600
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    Units in vision only
  • 0
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Meteor Strike [ 49195 / 54000 ] Meteor Strike II [ 49195 / 90000 ]
Coolaconsole
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:07:44
6000
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    Units in vision only
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 29400 / 45000 ]
TheFatedAnswer
Units cost is reduced to 90% (10% cheaper).
26:23:32
12060
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    Units in vision only
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
HamsterBall
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
3000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
moonbug7
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
23:04:06
18200
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    Units in vision only
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Meteor Strike [ 31780 / 54000 ] Meteor Strike II [ 31780 / 90000 ]
Elbein
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:23:27
10800
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    Units in vision only
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Max Force [ 25350 / 27000 ] Max Blast [ 25350 / 54000 ]
hnat
Units repair +1 additional HP (note: liable for costs).
17:00:07
5000
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 28000 / 54000 ]
linguistics13
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:22:15
34400
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    Units in vision only
  • 0
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Meteor Strike [ 29200 / 54000 ] Meteor Strike II [ 29200 / 90000 ]
Anthonj
No day-to-day abilities.
09:21:11
3000
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Sideslip [ 4500 / 18000 ] Sidewinder [ 4500 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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