Peace? No Peace. Remake
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/12/2022 - Last Updated: 10/07/2022 - (6) Field of Ruin
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Civicsam Civicsam
No day-to-day abilities.
23:10:37
6600
POWER
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
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    0/?
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Player team
UpDownLeftRightAB UpDownLeftRightAB
No day-to-day abilities.
00:00:00
2600
Sideslip [ 18000 / 18000 ] Sidewinder [ 26800 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
fireball the reindeer fireball the reindeer
No day-to-day abilities.
15:08:33
16600
Sideslip [ 18000 / 18000 ] Sidewinder [ 19650 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
lamuelte lamuelte
No day-to-day abilities.
26:13:35
6600
Sideslip [ 18000 / 18000 ] Sidewinder [ 19000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Duf Duf
No day-to-day abilities.
25:03:31
0
Sideslip [ 18000 / 18000 ] Sidewinder [ 25050 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Robert428 Robert428
No day-to-day abilities.
23:10:47
0
Sideslip [ 18000 / 18000 ] Sidewinder [ 18250 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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