Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2022 - Last Updated: 11/28/2022 - The Meat Grinder
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
HeatherFrandall
CO powers are off!
30:06:22
25000
  • 0
    Units in vision only
  • 0
  • 0
Player team
NinaNani
CO powers are off!
16:01:14
25000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Chongo
CO powers are off!
17:16:56
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
🗿moai🗿
CO powers are off!
06:14:36
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
MothBoy
CO powers are off!
12:22:58
21000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tea and muffins!
CO powers are off!
09:23:40
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
steel_jaybird
CO powers are off!
17:00:27
29200
  • 0
    Units in vision only
  • 0
  • 0
Player team
TheFatedAnswer
CO powers are off!
14:08:55
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Punisher99
CO powers are off!
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SevenSwords
CO powers are off!
12:03:44
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
I Go In On Every G…
CO powers are off!
00:00:00
761000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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