death cylinder
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/12/2022 - Last Updated: 12/06/2022 - death cylinder
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
voltanvoid
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:17:08
3000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
AliBreakIT
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Libeousmage471
Units cost +20% more to build, but gain +30% attack and defense.
02:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
mrbananas
Units repair +1 additional HP (note: liable for costs).
12:23:44
7300
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 7340 / 27000 ] Covering Fire [ 7340 / 54000 ]
buddylee
Units cost is reduced to 90% (10% cheaper).
15:17:47
27930
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 6465 / 27000 ] Merchant Union [ 6465 / 45000 ]
wartywarlock
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
23900
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 28675 / 43200 ] Prime Tactics [ 28675 / 75600 ]
TheFatedAnswer
Units cost is reduced to 90% (10% cheaper).
16:06:56
16080
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 9495 / 27000 ] Merchant Union [ 9495 / 45000 ]
CaptainStringbean
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:20:01
3000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 1060 / 27000 ] Victory March [ 1060 / 72000 ]
35-9025
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:06:27
3200
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Game_Boyo
Units cost +20% more to build, but gain +30% attack and defense.
23:01:32
9800
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 13190 / 43200 ] Samurai Spirit [ 13190 / 75600 ]
Nastrofobles
Units cost +20% more to build, but gain +30% attack and defense.
12:05:59
10480
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 2180 / 36000 ] Samurai Spirit [ 2180 / 63000 ]
untpg
Units cost +20% more to build, but gain +30% attack and defense.
10:09:56
6800
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
454
Units cost +20% more to build, but gain +30% attack and defense.
07:13:24
4680
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 370 / 36000 ] Samurai Spirit [ 370 / 63000 ]
MarleyVaa
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:19:08
3900
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 18580 / 64800 ] Meteor Strike II [ 18580 / 108000 ]
ghotimalkavian
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:00:00
2200
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Asdwar2013
Units cost +20% more to build, but gain +30% attack and defense.
05:20:35
4800
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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