FIYABALLS, YUM
Day 7 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/01/2007 - Last Updated: 02/26/2008 - You bash it Luigi, you're taller
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Vashinred
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10800
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Double Time [ 9628.2 / 27000 ] Victory March [ 9628.2 / 81000 ]
Milka
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25700
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Double Time [ 23155.2 / 27000 ] Victory March [ 23155.2 / 81000 ]
DuelStriker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1700
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Double Time [ 11655 / 27000 ] Victory March [ 11655 / 81000 ]
GSGold
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10500
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Terrain Tactics [ 4375 / 27000 ] Prime Tactics [ 4375 / 81000 ]
Magsallanico
Units cost +20% more to build, but gain +30% attack and defense.
12720
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Morale Boost [ 8553.3 / 27000 ] Samurai Spirit [ 8553.3 / 81000 ]
Krem
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14500
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Max Force [ 20315 / 27000 ] Max Blast [ 20315 / 81000 ]
Joly
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
8700
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Tower Shield [ 7710 / 27000 ] Tower of Power [ 7710 / 81000 ]
Ghostdragoner
Units gain +10% attack.
15500
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Black Wave [ 17786.6 / 27000 ] Black Storm [ 17786.6 / 81000 ]
Grand Poobah Marx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8300
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Double Time [ 6820 / 27000 ] Victory March [ 6820 / 81000 ]
DrKelexo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10100
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Snipe Attack [ 6155 / 27000 ] Super Snipe [ 6155 / 81000 ]
Yoshi348
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10400
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Double Time [ 7609 / 27000 ] Victory March [ 7609 / 81000 ]
SunsetGunman
Units cost +20% more to build, but gain +30% attack and defense.
12480
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Morale Boost [ 3409.6 / 27000 ] Samurai Spirit [ 3409.6 / 81000 ]
rsforblaze
Units gain +30% attack, but lose -20% defense.
11000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Dictator
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17900
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Double Time [ 5425 / 27000 ] Victory March [ 5425 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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