Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 12/01/2007 - Last Updated: 02/15/2008 - DID YOU SAY SPANN ISLAND?!?!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Darth Hawke
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
27000
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Player team
Tsunami [ 9150 / 27000 ] Typhoon [ 9150 / 81000 ]
Super Striker
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
54000
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Borat
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20000
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Scebboaliwiw
Units gain +10% attack.
43000
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Player team
Black Wave [ 500 / 27000 ] Black Storm [ 500 / 81000 ]
Rotation
Units (even air units) gain +10% attack power on plains.
32000
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Player team
Beat Down [ 5415 / 27000 ] Block Rock [ 5415 / 81000 ]
Intektel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
29000
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Player team
Terrain Tactics [ 3555 / 27000 ] Prime Tactics [ 3555 / 81000 ]
rsforblaze
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
42000
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Player team
Meteor Strike [ 420 / 27000 ] Meteor Strike II [ 420 / 81000 ]
Ploumeur
No day-to-day abilities.
2000
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Player team
Hyper Repair [ 2830 / 27000 ] Hyper Upgrade [ 2830 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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