KOAL/10
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/06/2007 - Last Updated: 10/09/2008 - You bash it Luigi, you're taller
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghostdragoner
Units (even air units) gain +10% attack power on roads.
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Forced March [ 27000 / 27000 ] Trail of Woe [ 31325 / 81000 ]
isuck
Units (even air units) gain +10% attack power on roads.
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Forced March [ 8585 / 27000 ] Trail of Woe [ 8585 / 81000 ]
Super Striker
Units (even air units) gain +10% attack power on roads.
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Forced March [ 1000 / 27000 ] Trail of Woe [ 1000 / 81000 ]
master7c5
Units (even air units) gain +10% attack power on roads.
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Forced March [ 6610 / 27000 ] Trail of Woe [ 6610 / 81000 ]
Soviet_Exodus
Units (even air units) gain +10% attack power on roads.
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Forced March [ 8875 / 27000 ] Trail of Woe [ 8875 / 81000 ]
DuelStriker
Units (even air units) gain +10% attack power on roads.
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Forced March [ 27000 / 27000 ] Trail of Woe [ 34565 / 81000 ]
uberuber
Units (even air units) gain +10% attack power on roads.
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Forced March [ 8570 / 27000 ] Trail of Woe [ 8570 / 81000 ]
Diabl0658
Units (even air units) gain +10% attack power on roads.
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Forced March [ 2755 / 27000 ] Trail of Woe [ 2755 / 81000 ]
ShadowOfHell15
Units (even air units) gain +10% attack power on roads.
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Dictator
Units (even air units) gain +10% attack power on roads.
70600
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Forced March [ 6225 / 27000 ] Trail of Woe [ 6225 / 81000 ]
king newmic
Units (even air units) gain +10% attack power on roads.
26000
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kiera
Units (even air units) gain +10% attack power on roads.
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yattsu
Units (even air units) gain +10% attack power on roads.
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Forced March [ 9585 / 27000 ] Trail of Woe [ 9585 / 81000 ]
mixerria
Units (even air units) gain +10% attack power on roads.
9000
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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