Best...Map..EVAR!!!
Day 22 - Boot: 00d 00h 00m - AET:
Game Started: 12/06/2007 - Last Updated: 04/27/2008 - 6P - Immigration (Redone)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Darth Hawke
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
PrimoVictoria
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
3800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
uberuber
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 70590 / 81000 ]
Vashinred
Units gain +10% attack.
14000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 34425 / 81000 ]
CoolJets
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 26670 / 27000 ] Prime Tactics [ 26670 / 81000 ]
CHOKIKU
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
23600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 44890 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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