Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/18/2022 - Last Updated: 03/24/2023 - s-rank 49x ultimate battle royale
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Pizaman123
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:22:06
24000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
mistoppo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:20:55
3000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Sparkblade
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
48900
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SUPER
Tiltkroete
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:16:43
3000
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ShiningForce4
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:18:08
2000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
totokyle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:22:09
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Dudeheimer
No day-to-day abilities.
09:20:50
4000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
hawkfroost22
No day-to-day abilities.
08:23:58
3000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Antz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:23:28
12500
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Iron968
No day-to-day abilities.
02:04:02
16000
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Hyper Repair [ 18500 / 43200 ] Hyper Upgrade [ 18500 / 86400 ]
jrem10
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:13:19
4000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
disgraced03
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:23:19
21800
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Double Time [ 32400 / 32400 ] Victory March [ 32550 / 86400 ]
mirddes
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:21:17
21000
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Terrain Tactics [ 7300 / 36000 ] Prime Tactics [ 7300 / 63000 ]
Grasseh
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
26:17:44
39200
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Urban Blight [ 36000 / 48600 ] High Society [ 36000 / 97200 ]
iambobs
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:00:00
2000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Dubbz1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
30:07:35
4250
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POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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