(FFA) Violences Spiral
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/19/2022 - Last Updated: 12/21/2022 - Land and Sand
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LaskaLarnar
No day-to-day abilities.
07:13:15
48200
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Hyper Repair [ 36850 / 43200 ] Hyper Upgrade [ 36850 / 86400 ]
Sengo
No day-to-day abilities.
26:11:55
24600
  • 0
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Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
Overmind14
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
27300
  • 0
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Meteor Strike [ 0 / 75600 ] Meteor Strike II [ 0 / 126000 ]
Schurlio
Luck on attacks is +0 to +19%.
24:17:24
22500
  • 0
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Lucky Star [ 10600 / 37800 ] Lady Luck [ 10600 / 75600 ]
Lambboy32
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:22:35
3000
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
unlegendaryboi
No day-to-day abilities.
08:00:00
3000
  • 0
  • 0
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    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Seegras28
Luck on attacks is +0 to +19%.
23:02:36
26600
  • 0
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Lucky Star [ 43200 / 43200 ] Lady Luck [ 48650 / 86400 ]
Cydonia
Units gain +10% attack and +10% defense.
18:01:20
22500
  • 0
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None [ 15150 / 90000 ] Ex Machina [ 15150 / 90000 ]
Zerstampfer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:15:38
15000
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Tower Shield [ 2250 / 27000 ] Tower of Power [ 2250 / 54000 ]
ramos2806
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:10:43
22300
  • 0
  • 0
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Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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