bois 2
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2022 - Last Updated: 11/17/2022 - Fallout New Vegas Mojave Desert
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AlfieP
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
30:00:18
67900
  • 0
  • 0
  • 0
Meteor Strike [ 13995 / 54000 ] Meteor Strike II [ 13995 / 90000 ]
dandoge
Luck on attacks is -14% to +29%.
00:00:00
21000
  • 0
  • 0
  • 0
Overclock [ 37800 / 37800 ] System Crash [ 66290 / 88200 ]
pobobo
Units cost is reduced to 90% (10% cheaper).
29:00:56
45060
  • 0
  • 0
  • 0
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
DaffyTube
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:00:47
69400
  • 0
  • 0
  • 0
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
FxtrotAlphaGolf
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
30:08:53
13400
  • 0
  • 0
  • 0
Tsunami [ 31600 / 43200 ] Typhoon [ 31600 / 75600 ]
UnusualJam
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
22:05:38
9800
  • 0
  • 0
  • 0
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 85620 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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