Day 55 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/26/2022 - Last Updated: 11/05/2022 - Coastal FFA
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Wizard_Gold
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:10:38
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
melly
Units repair +1 additional HP (note: liable for costs).
00:00:00
19500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lucky Lass [ 59400 / 59400 ] Covering Fire [ 118800 / 118800 ]
JackOfClubs
No day-to-day abilities.
40:09:06
100
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    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 111250 / 129600 ]
slava_spokane
No day-to-day abilities.
10:17:46
13000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bobbythebob12
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:18:53
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
kohlio
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:13:54
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
JuanoWhicko
No day-to-day abilities.
06:21:49
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jang1405
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:17:49
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
TheOmegaExplode
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:21:22
11000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Mint_Swater
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
49:00:47
31750
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 64800 / 64800 ] Victory March [ 98000 / 172800 ]
quacktagon
Luck on attacks is -14% to +29%.
09:14:19
11800
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    Units in vision only
  • 0
  • 0
    0/?
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Overclock [ 24850 / 27000 ] System Crash [ 24850 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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