Battle for New Cornelia
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2022 - Last Updated: 11/28/2022 - Battle for New Cornelia City
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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AlasterCane
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
69100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 43200 / 43200 ] High Society [ 73650 / 86400 ]
laserbacon
Luck on attacks is -14% to +29%.
07:16:40
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 25300 / 43200 ] System Crash [ 25300 / 100800 ]
Wizard_Gold
Units cost is reduced to 90% (10% cheaper).
03:03:48
38820
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 32400 / 32400 ] Merchant Union [ 45790 / 54000 ]
Voidnova
Units gain +10% attack.
13:08:43
301600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 63000 / 63000 ] Black Storm [ 113400 / 113400 ]
Racecar
Units gain +10% attack.
08:00:00
32500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
lolo12
Units cost is reduced to 90% (10% cheaper).
13:18:52
20140
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Fedex223
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:04:12
21600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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