OMG WTF IS GOIN ON?!?!?!
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 12/19/2007 - Last Updated: 02/17/2008 - Too many infantries.
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Diabl0658
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
4400
  • 0
  • 0
  • 0
Copter Command [ 1010 / 27000 ] Airborne Assault [ 1010 / 81000 ]
GenericNPC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1800
  • 0
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  • 0
Double Time [ 1530 / 27000 ] Victory March [ 1530 / 81000 ]
isuck
Units cost +20% more to build, but gain +30% attack and defense.
2000
  • 0
  • 0
  • 0
Morale Boost [ 250 / 27000 ] Samurai Spirit [ 250 / 81000 ]
silverfox
No day-to-day abilities.
3000
  • 0
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Ardax
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1000
  • 0
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  • 0
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
jamjule97
Units cost +20% more to build, but gain +30% attack and defense.
2000
  • 0
  • 0
  • 0
Morale Boost [ 632 / 27000 ] Samurai Spirit [ 632 / 81000 ]
Joly
Units cost +20% more to build, but gain +30% attack and defense.
4500
  • 0
  • 0
  • 0
Morale Boost [ 1433.6 / 27000 ] Samurai Spirit [ 1433.6 / 81000 ]
JoeVector
Units cost +20% more to build, but gain +30% attack and defense.
3600
  • 0
  • 0
  • 0
Morale Boost [ 2394 / 27000 ] Samurai Spirit [ 2394 / 81000 ]
DuelStriker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3400
  • 0
  • 0
  • 0
Double Time [ 1832.4 / 27000 ] Victory March [ 1832.4 / 81000 ]
Hydralisk24
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
3900
  • 0
  • 0
  • 0
Copter Command [ 635 / 27000 ] Airborne Assault [ 635 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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