Partida a 5 de edmundo
Day 26 - Boot: 00d 00h 00m - AET:
Game Started: 12/19/2007 - Last Updated: 04/21/2008 - fantasy island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
psikonetik
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21230
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 27000 / 27000 ] Power of Money [ 71255.5 / 81000 ]
idaho
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
4400
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    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 22096.9 / 27000 ] Super Snipe [ 22096.9 / 81000 ]
Luiso
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
29700
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    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 14327.2 / 27000 ] Super Snipe [ 14327.2 / 81000 ]
sephirot
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
6500
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    Units in vision only
  • 0
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    0/?
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Tsunami [ 20875 / 27000 ] Typhoon [ 20875 / 81000 ]
txindoki
No day-to-day abilities.
17200
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    Units in vision only
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Hyper Repair [ 15563.8 / 27000 ] Hyper Upgrade [ 15563.8 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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