2v2 Have Fun! Tier 3
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/30/2022 - Last Updated: 10/17/2022 - The Leap to Leave the Leaf Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
quacktagon quacktagon
Luck on attacks is -14% to +29%.
29:20:10
1000
Overclock [ 27000 / 27000 ] System Crash [ 34500 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Sp4rky Sp4rky
No day-to-day abilities.
00:00:00
18000
Sideslip [ 3650 / 25200 ] Sidewinder [ 3650 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Sol Drachorus Sol Drachorus
Units gain +30% attack, but lose -20% defense.
25:08:48
3200
Knuckleduster [ 27000 / 27000 ] Haymaker [ 47150 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Seegras28 Seegras28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:00:44
5700
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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