Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/30/2022 - Last Updated: 10/31/2022 - ~Cold War~ NATO vs Facist Spain/ Soviets/ Eastern Europe.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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MisterAmalgam
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:17:09
3550357
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 65220 / 162000 ]
lolo12
Units cost is reduced to 90% (10% cheaper).
18:02:22
11500
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Player team
SUPER
rev_at_war
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25:04:38
30650
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Player team
SUPER
thebadspy
Luck on attacks is +0 to +19%.
08:05:04
31000
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Pichu
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:13:20
5700
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Player team
SUPER
KodeHue
Unaffected by snow, but rain affects him the same as snow would for others.
19:18:38
2400
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Player team
SUPER
maomao10694
Units cost +20% more to build, but gain +30% attack and defense.
11:12:39
36160
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 45760 / 63000 ]
Angeil
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
65660
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Player team
Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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