3p FFA
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/01/2022 - Last Updated: 10/27/2022 - The Dome Experiment
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
BlackNite
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:11:53
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
lavarock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:19:58
12000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
JIPS
Unaffected by snow, but rain affects him the same as snow would for others.
14:13:08
800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 37800 / 37800 ] Winter Fury [ 56150 / 88200 ]
Agdhejjdjdhdh
No day-to-day abilities.
01:02:48
25000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Angeil
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
44800
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
derek_finger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:06:57
5400
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 17200 / 37800 ] Victory March [ 17200 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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