2v2v2v2
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/03/2022 - Last Updated: 12/05/2022 - 8 Corners
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LunaIsStrong
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:09:13
22800
  • 0
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 1800 / 36000 ] Prime Tactics [ 1800 / 63000 ]
Tali
Luck on attacks is +0 to +19%.
00:00:00
18600
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Lucky Star [ 43200 / 43200 ] Lady Luck [ 51550 / 86400 ]
RSTKnight
Unaffected by snow, but rain affects him the same as snow would for others.
26:19:02
20800
  • 0
  • 0
  • 0
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Player team
Blizzard [ 0 / 43200 ] Winter Fury [ 0 / 100800 ]
Malin240
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:01:36
23800
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
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    0/?
    0/?
Player team
Terrain Tactics [ 9450 / 36000 ] Prime Tactics [ 9450 / 63000 ]
Captain Johnson
Units gain +10% attack.
02:07:17
15800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
Player team
Black Wave [ 6600 / 45000 ] Black Storm [ 6600 / 81000 ]
TimeLostKefe
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:05:35
6500
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Terrain Tactics [ 48650 / 50400 ] Prime Tactics [ 48650 / 88200 ]
Night_summer
Units gain +10% attack.
13:22:05
500
  • 0
  • 0
  • 0
    0/?
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Player team
Black Wave [ 41500 / 81000 ] Black Storm [ 41500 / 145800 ]
RiQQ92
Units gain +10% attack.
23:14:37
16400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Black Wave [ 47700 / 81000 ] Black Storm [ 47700 / 145800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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