Apocalypse is Nigh
Day 53 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/07/2022 - Last Updated: 02/16/2023 - prevent the apocalypse
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tubes2
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
2091400
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Player team
Meteor Strike [ 162000 / 162000 ] Meteor Strike II [ 251270 / 270000 ]
DraconicTyrant
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:19:56
27500
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Player team
Meteor Strike [ 21350 / 64800 ] Meteor Strike II [ 21350 / 108000 ]
Ikesch_7
No day-to-day abilities.
18:12:15
32400
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    Units in vision only
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Player team
Sideslip [ 0 / 25200 ] Sidewinder [ 0 / 63000 ]
N0ppY
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:11:50
20000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
theremin
Units cost is reduced to 90% (10% cheaper).
49:05:58
2368460
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Player team
SUPER
KodeHue
Units gain +10% attack.
39:10:05
43400
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Player team
Black Wave [ 52415 / 117000 ] Black Storm [ 52415 / 210600 ]
00fuzz7y
Luck on attacks is +0 to +19%.
07:14:04
36500
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 37500 / 54000 ]
Angeil
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
31:03:36
3888164
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
JimmyDymo
Units gain +10% attack.
32:05:14
54200
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    Units in vision only
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Player team
Black Wave [ 36200 / 135000 ] Black Storm [ 36200 / 243000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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