4FFA
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2022 - Last Updated: 10/27/2022 - Pirate Coves
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Altermarine Altermarine
No day-to-day abilities.
18:19:04
4300
Sideslip [ 10000 / 25200 ] Sidewinder [ 10000 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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quacktagon quacktagon
Luck on attacks is -14% to +29%.
00:00:00
18100
Overclock [ 7600 / 37800 ] System Crash [ 7600 / 88200 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Musicbox37 Musicbox37
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:20:54
27800
Turbo Charge [ 30000 / 37800 ] Overdrive [ 30000 / 75600 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Verstael Verstael
No day-to-day abilities.
16:17:13
31100
Sideslip [ 21600 / 21600 ] Sidewinder [ 36850 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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