liquid deth
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/12/2022 - Last Updated: 01/21/2023 - death cylinder
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
melly melly
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:23:18
3000
Double Time [ 1120 / 27000 ] Victory March [ 1120 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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knuxdapalls knuxdapalls
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
21:04:42
7400
Urban Blight [ 16290 / 32400 ] High Society [ 16290 / 64800 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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tubes2 tubes2
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:18:48
3000
Urban Blight [ 1300 / 27000 ] High Society [ 1300 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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bxx07 bxx07
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:09:14
9600
Copter Command [ 13655 / 18000 ] Airborne Assault [ 13655 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Orku Orku
Units cost is reduced to 90% (10% cheaper).
04:18:28
3100
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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FunkyLemon FunkyLemon
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:12:25
6400
Urban Blight [ 2050 / 27000 ] High Society [ 2050 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Sp4rky Sp4rky
No day-to-day abilities.
05:15:10
13900
Sideslip [ 21600 / 21600 ] Sidewinder [ 26175 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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tekinet tekinet
Units cost is reduced to 90% (10% cheaper).
08:11:10
3100
Barter [ 1145 / 27000 ] Merchant Union [ 1145 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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wubbzo wubbzo
Units cost is reduced to 90% (10% cheaper).
14:13:38
6740
Barter [ 12525 / 27000 ] Merchant Union [ 12525 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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dision dision
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:13:20
4800
Meteor Strike [ 1480 / 54000 ] Meteor Strike II [ 1480 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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MarleyVaa MarleyVaa
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
21560
Morale Boost [ 4880 / 43200 ] Samurai Spirit [ 4880 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Narcryyn Narcryyn
Units cost +20% more to build, but gain +30% attack and defense.
12:03:35
10440
Morale Boost [ 2910 / 36000 ] Samurai Spirit [ 2910 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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BigFatBurrito BigFatBurrito
Units cost is reduced to 90% (10% cheaper).
06:04:43
4760
Barter [ 27000 / 27000 ] Merchant Union [ 39050 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Lani337 Lani337
Units repair +1 additional HP (note: liable for costs).
09:07:41
8200
Lucky Lass [ 2030 / 27000 ] Covering Fire [ 2030 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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AvacadoStingray AvacadoStingray
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23:06:09
1300
Urban Blight [ 29995 / 37800 ] High Society [ 29995 / 75600 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Cronowish Cronowish
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:00
4800
Double Time [ 480 / 27000 ] Victory March [ 480 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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