Zombie-Friends
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/12/2022 - Last Updated: 10/31/2022 - Zombie-Friends
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
89:11:28
7400
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 43200 / 43200 ] Winter Fury [ 100800 / 100800 ]
Tsunami [ 0 / 64800 ] Typhoon [ 0 / 113400 ]
laserbacon
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
00:00:00
38200
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 47950 / 54000 ] System Crash [ 47950 / 126000 ]
Overclock [ 48725 / 54000 ] System Crash [ 48725 / 126000 ]
FunnyManInAClownWo…
Luck on attacks is -9% to +24%. No day-to-day abilities.
11:11:56
11400
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 2900 / 27000 ] Barbaric Blow [ 2900 / 54000 ]
Sideslip [ 1450 / 18000 ] Sidewinder [ 1450 / 45000 ]
ShiningForce4
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
06:00:00
10000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 750 / 18000 ] Airborne Assault [ 750 / 54000 ]
Black Wave [ 375 / 45000 ] Black Storm [ 375 / 81000 ]
fxck
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Luck on attacks is +0 to +19%.
46:06:59
1022100
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 28800 / 28800 ] Airborne Assault [ 31825 / 86400 ]
Lucky Star [ 26825 / 37800 ] Lady Luck [ 26825 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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