Es de chill 2
Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/15/2022 - Last Updated: 11/29/2022 - A common map's variation
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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RhysAscart
Units gain +10% attack and +10% defense.
44:14:45
37400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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None [ 60200 / 162000 ] Ex Machina [ 60200 / 162000 ]
Dementioz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
39550
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
ban
Unaffected by snow, but rain affects him the same as snow would for others.
24:12:58
600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Blizzard [ 0 / 59400 ] Winter Fury [ 0 / 138600 ]
Jeanccz
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
37:08:24
1600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Market Crash [ 36000 / 36000 ] War Bonds [ 52200 / 108000 ]
Ishgal
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
41:14:34
26200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tsunami [ 0 / 64800 ] Typhoon [ 0 / 113400 ]
aldu1n
Units gain +10% attack.
42:19:41
25400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 54000 / 54000 ] Black Storm [ 77500 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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