Zombie
Day 5 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/16/2022 - Last Updated: 11/12/2022 - [Zombies] Last Stand
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ymadbroitme
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:21:26
27200
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    Units in vision only
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Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 21050 / 54000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:05:04
39000
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    Units in vision only
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Player team
Tsunami [ 10400 / 36000 ] Typhoon [ 10400 / 63000 ]
laserbacon
Luck on attacks is -14% to +29%.
16:08:35
7000
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    Units in vision only
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Player team
Overclock [ 11950 / 27000 ] System Crash [ 11950 / 63000 ]
mrmatt6426
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:09:11
0
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Player team
Meteor Strike [ 12050 / 54000 ] Meteor Strike II [ 12050 / 90000 ]
RENJIE
Luck on attacks is -9% to +24%.
18:02:45
6000
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    Units in vision only
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Player team
Brute Force [ 5150 / 27000 ] Barbaric Blow [ 5150 / 54000 ]
ShiningForce4
Units gain +10% attack.
18:17:11
15000
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    Units in vision only
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Player team
Black Wave [ 4650 / 45000 ] Black Storm [ 4650 / 81000 ]
LunaIsStrong
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
61600
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    Units in vision only
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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