Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/17/2022 - Last Updated: 04/27/2023 - s-rank another battle royale with labs
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mirddes
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:03
7900
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 17600 / 27000 ] Counter Break [ 17600 / 45000 ]
Lucastmma
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:03:42
2000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Josef5050
No day-to-day abilities.
00:00:00
22000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 42375 / 64800 ]
Caballonegro
No day-to-day abilities.
26:09:36
16500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
killymm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:11:27
7500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 40700 / 63000 ]
Vixius
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
BlueHell017
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:18:35
3000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
GuideBGB
No day-to-day abilities.
12:22:27
3500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
akaean
Luck on attacks is -9% to +24%.
32:15:01
27000
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 48600 / 48600 ] Barbaric Blow [ 76950 / 97200 ]
TaylorTDT
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:56
2000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
AceRPT
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:07:04
31700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Rezik
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:12:21
14600
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 32750 / 45000 ]
trix1117
No day-to-day abilities.
04:21:18
38200
  • 0
    Units in vision only
  • 0
  • 0
POWER
callofmuts
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
KarlKingRaylien
No day-to-day abilities.
12:04:45
4500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Vicsamurai
No day-to-day abilities.
34:06:18
300
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 5150 / 32400 ] Hyper Upgrade [ 5150 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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