Day 45 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/21/2022 - Last Updated: 08/06/2023 - s-rank another battle royale with labs
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Meteor
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LittleAfro
Units (even air units) gain +10% attack power on plains.
08:00:00
2000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
atravelyan
Units (even air units) gain +10% attack power on plains.
24:07:47
22000
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Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
Lucastmma
Units (even air units) gain +10% attack power on plains.
06:00:03
2000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Luna Leka
Units gain +30% attack, but lose -20% defense.
20:22:03
200
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Knuckleduster [ 64800 / 64800 ] Haymaker [ 107950 / 129600 ]
ASoc Starborn
Units (even air units) gain +10% attack power on plains.
01:07:56
65900
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
heisenbergas
Units (even air units) gain +10% attack power on plains.
10:17:18
34500
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Beat Down [ 27000 / 27000 ] Block Rock [ 42725 / 54000 ]
mechshaq
Units (even air units) gain +10% attack power on plains.
00:00:00
515700
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
han120212
Units (even air units) gain +10% attack power on roads.
08:00:00
2000
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Charlemagen
Units (even air units) gain +10% attack power on plains.
01:06:54
16400
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Beat Down [ 0 / 32400 ] Block Rock [ 0 / 64800 ]
Gilgabish
Units gain +30% attack, but lose -20% defense.
09:08:02
2000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
CobaltQ
Units gain +30% attack, but lose -20% defense.
13:08:58
5500
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
mirddes
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:14:36
7000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
wartywarlock
Units (even air units) gain +10% attack power on plains.
09:21:15
2500
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
nightelf_37
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:16:40
7500
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
tankcommander44
Units gain +30% attack, but lose -20% defense.
03:03:30
14500
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Knuckleduster [ 25900 / 27000 ] Haymaker [ 25900 / 54000 ]
quacktagon
Units (even air units) gain +10% attack power on plains.
12:05:43
4000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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