Casual 3 v 3
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/23/2022 - Last Updated: 11/16/2022 - 三国2.5
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
rcshaul85
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:08:38
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 54850 / 72000 ]
Mr.A
Unaffected by snow, but rain affects him the same as snow would for others.
10:06:19
14200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 37300 / 63000 ]
Eazy-E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:19:10
600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 60250 / 63000 ]
BrancaLeone
Units (even air units) gain +10% attack power on plains.
16:20:01
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 6250 / 32400 ] Block Rock [ 6250 / 64800 ]
LolFroob
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:00:10
13600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
bob314841`
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
13600
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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