8 man beef
Day 93 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/30/2022 - Last Updated: 08/10/2023 - (8) City Wars V.2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Izzy91
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
306:16:43
18000
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    Units in vision only
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Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 109550 / 145800 ]
SINWITHIN
No day-to-day abilities.
130:05:32
4300
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Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 51500 / 75600 ]
had230688
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
219:00:13
14300
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    Units in vision only
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Lightning Drive [ 1150 / 48600 ] Lightning Strike [ 1150 / 145800 ]
Joly
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
572:20:12
900
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    Units in vision only
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Tower Shield [ 81000 / 81000 ] Tower of Power [ 111800 / 162000 ]
kostar|
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
276:20:09
38500
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Max Force [ 70200 / 70200 ] Max Blast [ 137300 / 140400 ]
mrbananas
No day-to-day abilities.
253:19:00
3000
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POWER
Cvest501
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
193:15:44
10200
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    Units in vision only
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Double Time [ 22700 / 59400 ] Victory March [ 22700 / 158400 ]
mechshaq
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
574000
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    Units in vision only
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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