LAWL BROKEN BATTLE
Day 13 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/23/2008 - Last Updated: 04/17/2008 - Super/DuelStriker's Favorite MAP
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
dky
Units cost is reduced to 90% (10% cheaper).
17400
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    Units in vision only
  • 0
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Barter [ 1015.5 / 27000 ] Merchant Union [ 1015.5 / 81000 ]
DuelStriker
Units cost is reduced to 90% (10% cheaper).
18910
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  • 0
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Barter [ 7156.3 / 27000 ] Merchant Union [ 7156.3 / 81000 ]
Hydralisk24
Units cost +20% more to build, but gain +30% attack and defense.
1280
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  • 0
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 66470.7 / 81000 ]
sirfuxalot
Units (even air units) gain +10% attack power on roads.
50900
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  • 0
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Forced March [ 27000 / 27000 ] Trail of Woe [ 28305 / 81000 ]
Robocop
Units cost is reduced to 90% (10% cheaper).
15880
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  • 0
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Barter [ 11976.5 / 27000 ] Merchant Union [ 11976.5 / 81000 ]
Small Geezer
Units cost +20% more to build, but gain +30% attack and defense.
48600
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  • 0
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Morale Boost [ 16933.9 / 27000 ] Samurai Spirit [ 16933.9 / 81000 ]
jyq007
Units (even air units) gain +10% attack power on roads.
26500
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    Units in vision only
  • 0
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Hoplite
Units (even air units) gain +10% attack power on roads.
61800
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    Units in vision only
  • 0
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Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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